摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of restraining a player from getting bored with a game during a probability variation mode.SOLUTION: When a variation pattern P1 for a jackpot performance is designated, a sub-CPU determines a performance execution content pattern from performance execution content patterns PA1 and PD1. When a 16R special probability-variation jackpot play is imparted via a symbol variation game based on the performance execution content pattern PD1, the sub-CPU increases an alternative (Date army) capable of being selected in a selection performance. This causes the player to pay attention to whether an appearance condition of the new alternative (Date army) is to be established or not. |