发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of restraining a player from getting bored with a game during a probability variation mode.SOLUTION: When a variation pattern P1 for a jackpot performance is designated, a sub-CPU determines a performance execution content pattern from performance execution content patterns PA1 and PD1. When a 16R special probability-variation jackpot play is imparted via a symbol variation game based on the performance execution content pattern PD1, the sub-CPU increases an alternative (Date army) capable of being selected in a selection performance. This causes the player to pay attention to whether an appearance condition of the new alternative (Date army) is to be established or not.
申请公布号 JP5908626(B2) 申请公布日期 2016.04.26
申请号 JP20150040259 申请日期 2015.03.02
申请人 株式会社ニューギン 发明人 中村 健;山下 裕太;美和 良亮;須賀 則智;山本 恵輝
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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