发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To perform a display, when a plurality of game media are bet on the basis of an operation of a bet switch, so that players can easily understand as such.SOLUTION: If a replay is not displayed in a last game, regardless of a storage number, a blocker is set in an on state (step S143). If the replay is displayed in the last game, when the storage number is not an upper limit value, the blocker is set in the on state (steps S142 and S143), automatic bet processing based on the display of the replay is performed (steps S149 and S150). If a bet switch is operated, the number to be added to a bet number is calculated, and 1) 1 addition processing in which the bet number is added by "1", and 2) processing to subtract "1" from the number to be added to the bet number are performed repeatedly. Also, between the 1 addition processing and another 1 addition processing, standby processing is performed. The blocker is set in an off state, when an operation of a start switch is detected as a trigger.SELECTED DRAWING: Figure 22
申请公布号 JP2016055013(A) 申请公布日期 2016.04.21
申请号 JP20140185053 申请日期 2014.09.11
申请人 SAMMY CORP 发明人 MATSUDA KENJI;YOSHINO JUNICHI
分类号 A63F5/04 主分类号 A63F5/04
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