发明名称 ゲームシステム及びゲーム制御方法
摘要 PROBLEM TO BE SOLVED: To provide a game system capable of easily adjusting a setup of a game by improving a degree of freedom in setting association between a first game and a second game.SOLUTION: The game system executes a puzzle game that forms a pathway PA by combining a plurality of panels P, and a match game that progresses according to the pathway PA formed by the puzzle game. The puzzle game includes a combination forming mode played in a state where no pathway PA is formed yet, and a combination change mode where the pathway PA is changed in a period from when the pathway PA is formed until the match game is started, to form a different pathway PA. In the puzzle game, the game system discriminates whether the pathway PA is formed or not, and controls the mode to switch between the combination forming mode and the combination change mode on the basis of the discrimination result.
申请公布号 JP5903035(B2) 申请公布日期 2016.04.13
申请号 JP20120273418 申请日期 2012.12.14
申请人 株式会社コナミデジタルエンタテインメント 发明人 奥村 真之介
分类号 A63F13/80;A63F13/45 主分类号 A63F13/80
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