发明名称 スロットマシン
摘要 PROBLEM TO BE SOLVED: To provide a slot machine capable of effectively enhancing a player's feeling of expectation at a final stage of a replay high probability state.SOLUTION: After a termination of an RT (Replay Time) (1), the slot machine transfers the game state to an initial game state, when a player wins a replay (8)-(10), transfers the game state to the RT (1) again, and, when the player wins the replay (1), transfers the game state to an RT (2). Then, the slot machine executes a battle performance that suggests a possibility of winning a special winning combination in a final stage of the RT (1) and, in an initial game state thereafter, a possibility of winning an SCT (Single Challenge Time) in which a procedure for avoiding the winning of the replay (1) is notified. Further, during BB (big Bonus), the slot machine executes an SCT lottery for determining whether or not offering the SCT at a probability according to the winning combination, and determining a continuation rate of the SCT. After the termination of the BB, the slot machine executes a roulette performance of sequentially displaying a plurality of symbols and notifying whether or not winning the SCT by finally displayed symbols.
申请公布号 JP5904509(B2) 申请公布日期 2016.04.13
申请号 JP20140099253 申请日期 2014.05.13
申请人 株式会社三共 发明人 小倉 敏男
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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