发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of inhibiting a decrease in a desire to play a game even if no winning ball can be acquired for a long time.SOLUTION: When the number of variation display times of a special pattern executed until a jackpot capable of acquiring winning balls results again after jackpots (10R jackpot B, 10R jackpot C, and 10R jackpot D) capable of acquiring winning balls reaches a predetermined prescribed number, a blade 2125 of a second start pocket 2102 is enlarged and opened larger than before reaching the prescribed number to perform control to facilitate entry of the game balls, thus reducing an influence of player's ability on a winning ratio to the second start pocket 2102 and enabling whether switching is performed to a state for allowing game balls to enter only the second start pocket to be selected by the player oneself and hence allowing the player oneself to decide the subsequent game content according to the number of control times of a special game state, and inhibiting a decrease in a desire to play a game by maintaining expectation toward the jackpot (10R jackpot D).SELECTED DRAWING: Figure 166
申请公布号 JP2016047301(A) 申请公布日期 2016.04.07
申请号 JP20150232801 申请日期 2015.11.30
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;SAKAI SEIJI
分类号 A63F7/02 主分类号 A63F7/02
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