发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that, in a case where a game state turns out a ready-to-win state, a special performance is executed to change stationary identification information from first identification information to second identification, and after that, even when the game state does not turn out a specific display result (determinate decoration symbols in a jackpot combination), capable of preventing a player from having a feeling of regret that the game state has not been controlled to the specific game state due to the execution of the special performance.SOLUTION: Decoration symbols start variation (A): stationary decoration symbols become a ready-to-win state at first identification information ("6" in this case) (B); a special performance for changing the stationary decoration symbols is executed and, when the decoration symbols become a ready-to-win state at second identification information ("7" in this case) (C); and it is so controlled that a decoration symbol to be stopped after the execution of the special performance turns out identification information ("8" in this case) other than the first identification information (D).SELECTED DRAWING: Figure 41
申请公布号 JP2016047423(A) 申请公布日期 2016.04.07
申请号 JP20150240872 申请日期 2015.12.10
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址