摘要 |
PROBLEM TO BE SOLVED: To provide a video game processing device that performs control capable of providing variations in a situation of each character at the start of a battle, on the basis of an operation of a player transiting from a moving field to a battle field.SOLUTION: A video game processing device that displays a moving field and a battle field displays a presence object PO at a position where an enemy character NPC is present on the moving field when a player character PC encounters the enemy character NPC, displays a clock object CO visibly representing remaining time information indicating remaining time until a predetermined time has elapsed since the encounter, updates battle control information by setting battle start time which is set so that a battle is started in a situation advantageous for the player character PC when the player character PC and the enemy character NPC come into contact with each other before the predetermined time has elapsed, and starts a battle in the battle field according to the updated battle control information.SELECTED DRAWING: Figure 9 |