发明名称 Filtered Shadow Mapping
摘要 A layered, filtered shadow mapping algorithm may be used for motion blurred shadows. The algorithm is divided into two passes, namely a shadow pass and a lighting pass. The shadow pass renders the scene using stochastic rasterization and generates a time-dependent shadow map augmented with per-sample motion vectors. The subsequent lighting pass renders the scene from the camera's point of view, and performs a shadow query for each sample seen from the camera.
申请公布号 US2016093098(A1) 申请公布日期 2016.03.31
申请号 US201414575197 申请日期 2014.12.18
申请人 Intel Corporation 发明人 Andersson Magnus;Hasselgren Jon N.;Munkberg Carl J.;Akenine-Moller Tomas
分类号 G06T15/80;G06T7/00 主分类号 G06T15/80
代理机构 代理人
主权项 1. A method comprising: splitting shadow map samples into screen space tiles; splitting one of said screen space tile into depth layers; calculating an average motion vector for said depth layers; and reprojecting samples within a depth layer along an average motion vector to a common time.
地址 Santa Clara CA US