发明名称 ゲームシステム、ゲーム装置及びゲームプログラム
摘要 PROBLEM TO BE SOLVED: To provide a network game system which improves attraction of a game by making multiple player characters influence one another to progress the game.SOLUTION: Prescribed criteria for setting a flag are satisfied in a step S1. An influence group management table is updated and a scenario generation flag is set in a step S2. Then, a server device refers to the influence group management table and a scenario table to determine per influence group whether there is a scenario whose scenario generation criteria are satisfied in a step S3. When determining that there is a scenario whose scenario generation criteria are satisfied (Yes in the step S3), the influence group management table is updated and a new scenario is generated in a step S4. Influence characters belonging to the influence group for which the new scenario is generated progress the game following the scenario.
申请公布号 JP5894208(B2) 申请公布日期 2016.03.23
申请号 JP20140076430 申请日期 2014.04.02
申请人 株式会社スクウェア・エニックス 发明人 喜綿 信;柴野 さお里;半田 由紀子;水嶋 拓;丸山 英里;田村 良介
分类号 A63F13/69;A63F13/30;A63F13/47;A63F13/79 主分类号 A63F13/69
代理机构 代理人
主权项
地址