发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To make it possible to recognize the number of reservation memories even if no reservation memory exists.SOLUTION: Reservation displays are displayed corresponding to respective reservation memories (e.g., a first reservation display at a first reservation memory display part 9a, and a second reservation display at a second reservation memory display part 9b), and also, corresponding to the reservation memories, reservation images (e.g., a first reservation image at a first reservation image display part 9e and a second reservation image at a second reservation image display part 9f) different from the reservation displays are displayed. And, if no reservation memory exists, a reservation image corresponding to a case where no reservation memory exists is displayed (e.g., an image of "0" is displayed as the first reservation image or the second reservation image). Also, the reservation displays become hardly visible or invisible during performance of prescribed presentations (e.g., a super ready-to-win presentation), while the reservation images are visible even during the performance of the prescribed presentations.SELECTED DRAWING: Figure 54
申请公布号 JP2016036353(A) 申请公布日期 2016.03.22
申请号 JP20140159236 申请日期 2014.08.05
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;MAYUMI KOTARO;MORIMOTO KOTA
分类号 A63F7/02 主分类号 A63F7/02
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