发明名称 System and method for synchronization of data and audio
摘要 The present disclosure relates to a method for synchronization of audio data, such as music, with events that occur in interactive media, such as computer games. In particular, a user can define choreography data that an interactive computer application can use to synchronize to audio, such as music, one or more aspects of the application, such as the GUI, animations, rendering, sound effects, etc.
申请公布号 US9286383(B1) 申请公布日期 2016.03.15
申请号 US201414471461 申请日期 2014.08.28
申请人 Sonic Bloom, LLC 发明人 Robinson Eric D.
分类号 G06F17/30;G06F3/0484 主分类号 G06F17/30
代理机构 Loginov & Associates, PLLC 代理人 Loginov & Associates, PLLC ;Loginov William A.
主权项 1. A method of using an interactive media application, comprising: receiving choreography data, the choreography data comprising at least one event, and at least one payload corresponding to the at least one event; playing an audio file via an audio module, the choreography data including a unique identifier associated with the audio file and being distinct from the audio file; monitoring, via a choreographer module, a position of the audio file, the choreography module being distinct from the audio module; comparing, via a processor, the monitored position of the audio file to at least one event start position corresponding to the at least one event; delivering, via the choreography module, the payload when both (a) the at least one event start position is less than the monitored position of the audio file and (b) an event end position is greater than or equal to a previously monitored position of the audio file, wherein the payload is processed in an offset manner corresponding to an event position offset over a range of time.
地址 Cambridge MA US