发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To perform a read-ahead notice presentation without disrupting a specific presentation.SOLUTION: When a performance period of a development presentation from a normal ready-to-win to a super ready-to-win in a variable display of decorative symbols overlaps with a notification period of a read-ahead result in a read-ahead notice presentation, that means when the read-ahead result is notified during the performance period of the development presentation, by adjusting a performance period of a presentation (incitement presentation) rotating a roulette-like display portion being performed before the notification of the read-ahead result, the read-ahead result is arranged to be notified at a time other than during a performance period of the development presentation.SELECTED DRAWING: Figure 33
申请公布号 JP2016032751(A) 申请公布日期 2016.03.10
申请号 JP20150225700 申请日期 2015.11.18
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址