发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that can suitably recognize players' actions and modes in a non-contact manner.SOLUTION: When an image command signal is sent from a sound-light side MPU 93 to a control circuit 74, projection light is emitted from a light-emitting device 72, and reflected light to the projection light is received by an image device 73. Due to an execution of a prescribed calculation processing in a signal processing circuit 75 to the image signal received by the imaging device 73, distance data is lead out corresponding to each pixel on a pixel array part 73c of the imaging device 73. The distance data thus lead out is sent from the signal processing circuit 75 to the sound-light side MPU 93, then in the sound-light side MPU 93, performance controls for various kinds of monitoring and various kinds of presentations are executed by using the distance data. When these are executed, if a player performs a presentation operation, a position of the player's hand in a virtual two-dimensional plane is adjusted on the basis of the distance data of the hand.SELECTED DRAWING: Figure 16
申请公布号 JP2016032735(A) 申请公布日期 2016.03.10
申请号 JP20150225254 申请日期 2015.11.18
申请人 SANYO PRODUCT CO LTD 发明人 TSUTSUMI HAYATO
分类号 A63F7/02 主分类号 A63F7/02
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