发明名称 Detecting the Changing Position Of A Face To Move And Rotate A Game Object In A Virtual Environment
摘要 Methods for a mobile device with a front facing camera to use the detected position of the user's face as a game controller as well as a method of displaying the live streaming face within the video with audio within a virtual environment. Using a reference frame which serves as the origin, the subsequent frames of the live streaming video are used to calculate the change in position of the face detected within the video frame, and calculations of position, rotation, speed and distance are used to position a game object. Additionally this is a method for having a live video stream with live audio textured onto 2D/3D objects within a virtual environment with only the perspective cropped face displayed. This provides the appearance of the face as stable and unmoving even when the device's camera and/or user's face are moving relative to each other.
申请公布号 US2016067617(A1) 申请公布日期 2016.03.10
申请号 US201514845930 申请日期 2015.09.04
申请人 BallCraft, LLC 发明人 Tolk Philip;Mosquera Daniel;Stallone Elizabeth Anne
分类号 A63F13/825;A63F13/211;A63F13/213 主分类号 A63F13/825
代理机构 代理人
主权项 1. A method for rendering a face of a user onto a texture game object within a virtual environment, the method comprising: creating a video stream from a front facing camera defined on a mobile device, wherein the video stream includes a face of a user performing a perspective crop on the video stream such that the face of the user is stabilized when the mobile device and camera are moving, to define a perspective-cropped face video stream; and rendering the perspective-cropped face video stream onto a texture of a two-dimensional or three-dimensional game object within a virtual environment.
地址 Los Angeles CA US