发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of achieving processing in accordance with a situation.SOLUTION: In a normal state, when a variable display time command (e.g., variation pattern command) indicating a variable display time of identification information is received, a variable display of a performance pattern is executed even when a predetermined command is not received, and in an advantageous game state (e.g., probability variable state) which is more advantageous to a player than the normal state, when the variable display time command is received, the variable display of the performance pattern is executed on the condition that a predetermined command is received. When a predetermined command is normally received and the variable display of the identification information is not executed, the identification information is replaced on the basis of reception of a specific command. The number of residual times is notified on the basis of reception of the variable display time command after the number of times specific command which can specify the number of residual times until the advantageous game state is terminated. Thereby, processing in accordance with a situation can be achieved.SELECTED DRAWING: Figure 38
申请公布号 JP2016028649(A) 申请公布日期 2016.03.03
申请号 JP20140151737 申请日期 2014.07.25
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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