发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To reduce a program capacity.SOLUTION: A game machine determines whether or not a display result of a variable display turns out a specific display result before starting the variable display of a reservation memory based on passage, and on the basis of the determination result, executes a read-ahead performance. When a game medium passes a first operation-start area or a second operation-start area, the game machine executes a prescribed calculating using passage operation-start area identification data for identifying in which operation-start area the game medium passes, and special game state data for identifying whether or not the game is controlled to a special game state. When the calculation result is a prescribed result, the game machine restricts the execution of a read-ahead performance corresponding to the passage subject to the calculation.
申请公布号 JP5869516(B2) 申请公布日期 2016.02.24
申请号 JP20130092644 申请日期 2013.04.25
申请人 株式会社三共 发明人 小倉 敏男
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址