发明名称 Dynamic updating of content based on gaming-application context
摘要 A wagering game system and its operations are described herein. In some embodiments, the operations can include receiving first application data from a first application, where the first application data describes a first characteristic of first content from the first application. The first application presents the first content during a wagering game session. The operations can further include determining a relationship between the first characteristic and a second characteristic of second content of a second application that presents the second content during the wagering game session while the first application presents the first content. The operations can further include modifying the second content dynamically based on the relationship between the first characteristic and the second characteristic.
申请公布号 US9257006(B2) 申请公布日期 2016.02.09
申请号 US201213449246 申请日期 2012.04.17
申请人 Bally Gaming, Inc. 发明人 Gagner Mark B.;Krishnan Siva Kumar;Pacey Larry J.;Thomas Alfred;Ward Matthew J.
分类号 A63F9/24;G07F17/32 主分类号 A63F9/24
代理机构 DeLizio Law, PLLC 代理人 DeLizio Law, PLLC
主权项 1. A gaming system comprising: one or more electronic processing units; an electronic communication unit; a contextual management module; and a memory storage device configured to store instructions, which when executed by at least one of the one or more electronic processing units cause the gaming system to perform operations to, detect, via the electronic communication unit, first data electronically transmitted from a first application associated with a first casino wagering game,determine, from electronic analysis of the first data by the contextual management module, a first gaming functionality of the first application,detect, via the electronic communication unit, second data electronically transmitted from a second application associated with a second casino wagering game independent from the first casino wagering game,electronically analyze, by the contextual management module, the first data and the second data,determine, by the contextual management module, based on analysis of the first data and the second data, that the second application does not possess the first gaming functionality, andin response to the analysis of the first data and the second data, dynamically add, via the electronic communication unit, second gaming functionality to the second application to perform a substantially similar function as the first gaming functionality.
地址 Las Vegas NV US