发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine in which a trouble related to stored game history information is unlikely to occur at the time of power activation of the game machine.SOLUTION: A game machine comprises: game control means; access information generation means; first game history information control means that starts storing game history information for generating access information in accordance with an operation of a predetermined operation mode of operation means; and second game history information control means that starts storing the game history information for generating the access information when a predetermined start requirement is satisfied. The first game history information control means and the second game history information control means store by using one storage region, predetermined information that includes at least the game history information, and when predetermined information of second game history storage means is stored in one storage means, on the basis of an execution of power activation processing of the game machine, perform control processing in which the predetermined information of the second game history storage means that is stored in the one storage means is deleted.SELECTED DRAWING: Figure 31
申请公布号 JP2016019685(A) 申请公布日期 2016.02.04
申请号 JP20140145329 申请日期 2014.07.15
申请人 SAMMY CORP 发明人 KIMURA MASATO;AKIYAMA HISANORI
分类号 A63F5/04 主分类号 A63F5/04
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