摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of reducing dissatisfaction of a player even when, a specific game state which the player feels that the state is disadvantageous occurs.SOLUTION: When a state becomes a high probability state ((C)) after finish of a jackpot game state of a jackpot of a second round based on variable display of a second specific pattern, the state is controlled to a second high base state, at a ratio higher than a ratio when a state becomes a high probability state ((B)) after finish of a jackpot game state of a jackpot of the second round based on variable display of a first specific pattern.SELECTED DRAWING: Figure 8 |