发明名称 Targeting system and method for video games
摘要 A targeting system and methods of use provide a player of a first person shooter video game with enhanced weapon targeting. Vertical and horizontal lines extend outwardly from a game reticule. In some embodiments, the vertical and horizontal lines or bands extend across the display screen. The present technology can be applied to display screens mechanically or electronically. In some embodiments an electronic device is situated between the gaming console and the display screen. In other embodiments, a piece of clear, thin-film material is cut to approximate the dimensions of the screen, with the key graphical design elements of the present invention screen printed on the piece of plastic. Static electricity may hold the film in place. In other embodiments, the film may be held in place by pressure sensitive adhesive, brackets, or the like.
申请公布号 US9248370(B2) 申请公布日期 2016.02.02
申请号 US201313870578 申请日期 2013.04.25
申请人 发明人 Summons Phillip B.;Summons Elliot P.
分类号 A63F13/00;A63F9/24;A63F13/98;A63F13/219 主分类号 A63F13/00
代理机构 Perkins Coie LLP 代理人 Perkins Coie LLP
主权项 1. In combination with a video monitor and an electronic gaming system, operative to display a first-person shooter game on the video monitor: a targeting system including: a transparent film that is mechanically coupled with the video monitor; anda targeting reticule comprising: (i) a horizontal sight line having a length extending across a width of the video monitor positioned closely adjacent a left edge and a right edge of the video monitor; and (ii) a vertical sight line having a length extending across a height of the video monitor positioned closely adjacent to a top edge and a bottom edge of the video monitor; wherein the length of the horizontal sight line is greater than the length of the vertical sight line; and wherein the horizontal sight line and vertical sight line of the targeting reticule are positioned with respect to one another and the video monitor such that the horizontal sight line and vertical sight line intersect at a targeting point; the targeting point positioned at a center point of the video monitor; whereby the center point may be moved from a position away from a target displayed on the video monitor to a position at least partially over the target by manipulating a controller of the electronic gaming system so that the target is moved along at least one of the horizontal sight line and the vertical sight line until the target is at least partially beneath the center point.
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