发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can improve game amusement without monotonization of a game process to giving of a specific game state on the basis of a privilege game such as AT (Assist Time) and ART (Assist Replay Time).SOLUTION: A game state can be shifted to a pseudo bonus game state when a pseudo bonus game is won (establishment of a first shifting condition) in a normal game state. A game state can be shifted to an ST game state which has a higher probability than the normal game state and includes game sections a-c in which pseudo bonus lottery probabilities are different when a second shifting condition is established during the pseudo bonus game. A game state can be shifted to the pseudo bonus game state when the first shifting condition is established in the ST game state. A plurality of pieces of notification means (accessory, image performance, reel performance) for notifying of a probability of shifting to the pseudo bonus game state are controlled so that notification by each notification means is performed at different rates for each game section.
申请公布号 JP5847748(B2) 申请公布日期 2016.01.27
申请号 JP20130040179 申请日期 2013.02.28
申请人 株式会社藤商事 发明人 岡田 渉;森谷 允亮
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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