发明名称 遊技機
摘要 <P>PROBLEM TO BE SOLVED: To prevent a player from being tired of the timing to reveal an internal state by adopting a novel revealing method when the internal state is revealed to be a high-probability state. <P>SOLUTION: If a combination is a "16-round symbol combination 3" and a probability state specifying value is "1", the game state is shifted to the high-probability state and a non-reduced time state after termination of a special game. At the time, a specific number of times is randomly determined by a prescribed lottery. In the period before the number of times of variation after the special game reaches the specific number of times, a non-revealing period in which the shift to the high-probability game state is not revealed is set, and a revealing possible period in which the shift to the high-probability state can be revealed is set after the number of times of variation after the special game reaches the specific number of times. Accordingly, the high-probability state revealing presentation is not necessarily executed even if the number of times of variation after the special game reaches the specific number of times, and the player cannot predict when the high-probability state revealing presentation will be executed at all, and therefore, the player is prevented from being tired of the timing to reveal the internal state. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP5847557(B2) 申请公布日期 2016.01.27
申请号 JP20110256050 申请日期 2011.11.24
申请人 株式会社平和 发明人 小川 雅行;小林 和広;加藤 浩利;福原 啓貴;関谷 徹
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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