发明名称 |
Visual distortion effects through translucent structures in design software |
摘要 |
System, methods, and apparatus allow for creating translucent surfaces within a three-dimensional model. One or more implementations render a three-dimensional model of a layout of a design space within an architectural design environment. Additionally, one or more implementations identify a first portion of the three-dimensional model that is positioned behind a translucent surface within the three-dimensional model. Furthermore, one or more implementations render a visual distortion effect for the identified first portion of the three-dimensional model. Further still, one or more implementations display on a display device the three-dimensional model comprising the translucent surface, such that the three-dimensional model is displayed behind the translucent surface in a distorted form based on the rendered distortion effect. |
申请公布号 |
US9245381(B2) |
申请公布日期 |
2016.01.26 |
申请号 |
US201314111669 |
申请日期 |
2013.01.31 |
申请人 |
ICE EDGE BUSINESS SOLUTIONS, LTD |
发明人 |
Howell Joseph S. |
分类号 |
G06T15/00;G06T17/00;G06T19/20 |
主分类号 |
G06T15/00 |
代理机构 |
Workman Nydegger |
代理人 |
Workman Nydegger |
主权项 |
1. In a computerized architectural design environment in which a design program is loaded into memory and processed at a central processing unit, a computer-implemented method for creating translucent surfaces within a three-dimensional model, the method comprising:
receiving a surface placement instruction that comprises a computer instruction for placing a translucent surface within a three-dimensional model, wherein:
the translucent surface is selected from a list of defined surfaces that each comprise a particular type of translucent material, andeach particular type of translucent material is associated with pre-defined translucency characteristics; rendering the three-dimensional model of a layout of a design space within an architectural design environment; identifying a position of a user perspective within the three-dimensional model; identifying a first portion of the three-dimensional model that is positioned on an opposite side of the translucent surface from the user perspective within the three-dimensional model; rendering a visual distortion effect for the identified first portion of the three-dimensional model, wherein the visual distortion effect comprises a distortion algorithm that receives input variables from the pre-defined translucency characteristics; and displaying on a display device the three-dimensional model comprising the translucent surface, wherein the three-dimensional model is displayed behind the translucent surface in a distorted form based on the rendered distortion effect. |
地址 |
Calgary CA |