摘要 |
An arrangement, a computer system, and/or a method for playing a game include a playing area, a first set of scoring structures arranged at a perimeter of the playing area and that are active throughout the game, and a second set of scoring structures arranged at the perimeter of the playing area and that are active only during penalty periods of the game, where each pair of adjacent ones of structures of the first set is separated by one of the structures of the second set. |
主权项 |
1. An arrangement for playing a game, comprising:
a playing area; a first set of scoring structures, each structure of the first set:
(a) is arranged at a perimeter of the playing area,(b) is active throughout the game, and(c) includes an opening; a second set of scoring structures, each structure of the second set:
(a) is arranged at the perimeter of the playing area,(b) is active only during penalty periods of the game, and(c) includes an opening; at least one sensing system including at least one respective sensor associated with each of the structures of the first and second set; and a processor coupled to the plurality of sensors, and configured to determine, based on data from the at least one sensing system, whether a ball has entered any of the structures, wherein each pair of adjacent ones of structures of the first set is separated by one of the structures of the second set, wherein all of the structures of the first set are structurally the same as each other, each of the structures of the first set is structurally different than each of the structures of the second set, each of the structures of the first and second sets comprises at least one goal post, and the size of the openings of the structures of the first set are different than the size of the openings of the structures of the second set. |