发明名称 Video game with automatic combination or selling of acquired items
摘要 The game program according to the present invention causes a computer to perform a registering process to register in advance in a storage unit attribute information specified by the player, an offering process to offer the game content to the player, a judgment process to compare the attribute information of the game content offered to the specified attribute information, a combining process to combine the game content offered with another game content to create a combined game content, and a recording process to record in the storage unit the combined game content as the game content owned by the player, without recording in the storage unit the game content offered as the game content owned by the player.
申请公布号 US9241836(B2) 申请公布日期 2016.01.26
申请号 US201414261726 申请日期 2014.04.25
申请人 DeNA Co., Ltd. 发明人 Ukai Yuji;Yoshie Naoto;Ono Tomoyuki
分类号 A63F13/00;A61F13/10;A63F13/69;A63F13/60;A63F13/30;A63F13/355;A63F13/79 主分类号 A63F13/00
代理机构 Rothwell, Figg, Ernst & Manbeck, P.C. 代理人 Rothwell, Figg, Ernst & Manbeck, P.C.
主权项 1. A non-transitory computer-readable storage medium storing a game program for causing a computer including a processor and a memory to execute a game program of a game that offers to a player a game content to which a rarity is set, the game program instructing the computer to perform the following processes of: a selection input process to allow the player to perform a selection input for each of the rarity on whether or not the game content to which the rarity is set is to be made a target of an automatic combination; a prearranged registering process to register in advance in a storage unit, based on the selection input by the player, in association with the rarity, whether or not the game content to which the rarity is set is to be the target of the automatic combination; an offering process to offer the game content to the player after the prearranged registering process; a judging process to judge whether or not the rarity of the game content offered to the player in the offering process and the rarity of the game content registered in advance as the target of the automatic combination in the prearranged registering process match; and an automatic combining process to automatically combine the game content offered and an other game content without the player's operation when judged to match in the judging process.
地址 Tokyo JP