发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can excellently improve an attention degree to a game.SOLUTION: A game board 60 of a Pachinko machine is provided with an operation ball entry part 63. A fall lottery from a win/lose lottery and a high probability mode is performed on the basis of ball entry into the operation ball entry part 63, and a result of the same lottery is displayed to a symbol display device 75. The operation ball entry part 63 is provided with an electric accessory 71 which can be switched to a permission state that permits ball entry into the operation ball entry part 63 and a block state. By switching the electric accessory 71 to a high frequency support mode/low frequency support mode, ball entry probability into the operation ball entry part 63 changes. To a high probability game state corresponding to the high probability mode and the high frequency support mode, guarantee frequency by which to maintain the high frequency support mode is set. When a jackpot result or a fall result occurs beyond the guarantee frequency while staying in the high probability game state, the high frequency support mode is switched to the low frequency support mode at the start of the game round.
申请公布号 JP2016007309(A) 申请公布日期 2016.01.18
申请号 JP20140129101 申请日期 2014.06.24
申请人 SANYO PRODUCT CO LTD 发明人 FUKUTOME TAKESHI;NISHIMURA TOSHINARI;GOTO TAKESHI;OKINAGA KEI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址