摘要 |
PROBLEM TO BE SOLVED: To enhance amusement of a performance in a game machine capable of executing the performance where identification patterns are exchanged.SOLUTION: A game machine 1 can execute a pattern mode change performance to generate a possibility of progress of an advantageous game by moving each identification pattern 20 not in a predetermined combination mode and changing it to a predetermined combination mode following movement of an accompanying pattern 30 allocated to each identification pattern 20 differing from the identification pattern 20 when a combination mode where a group of a plurality of varying identification patterns 20 is stopped or tentatively stopped is not a predetermined combination mode. |