发明名称 SYSTEM AND METHOD FOR SHARING SCORE EXPERIENCES
摘要 A system for sharing score experiences includes one or more devices on which one or more games are played, a gameplay experience service arrangement and a communication arrangement for communicatively coupling the devices to the gameplay experience service arrangement. The devices include computing hardware for executing one or more games software products for implementing the one or more games when executed upon the computing hardware. The devices are operable to record a gameplay experience (GEV) played thereupon including an associated score, wherein the one or more devices are operable to upload their recorded gameplay experiences (GEV) and associated score to the gameplay experience service arrangement which maintains a score list corresponding to the uploaded gameplay experiences. The score list is accessible to the devices for identifying relative gameplay performances of users of the devices, for example via replaying of the recorded gameplay experiences.
申请公布号 US2016008717(A1) 申请公布日期 2016.01.14
申请号 US201514677181 申请日期 2015.04.02
申请人 Applifier Oy 发明人 Laakkonen Jussi;Sinerma Olli
分类号 A63F13/46;A63F13/235 主分类号 A63F13/46
代理机构 代理人
主权项 1. A system for sharing gameplay score experiences comprising: a first game playing device configured to execute a computer game and to record: a first game play including a first data stream of the execution of the computer game by a first user, a second data stream of video of the first user as the first user executes the computer game, a third data stream of signals pertaining to movement and angular orientation of the first game playing device as the first user executes the computer game; anda first score resulting from the first user executing the computer game; at least a second game playing device configured to execute the computer game and to record: a second game play including a fourth data stream of the execution of the computer game by a second user, a fifth data stream of video of the second user as the second user executes the computer game, and a sixth data stream of signals pertaining to movement and angular orientation of the second game playing device as the second user executes the computer game, anda second score resulting from the second user executing the computer game; a gameplay experience server coupled to the first and second game playing devices through a communication network, the gameplay experience server comprising a memory for storing the first and second game play recordings and the first and second scores from the first and second game playing devices; wherein accessing one of the first or second scores by a third game playing device causes the respective first or second gameplay experience recording to be replayed by the third game playing device.
地址 Helsinki FI