摘要 |
PROBLEM TO BE SOLVED: To provide a game machine with high interest of a game.SOLUTION: A pachinko game machine executes a first specific performance when a 2R non-probability-variable big winning game state (time shortening 100 times) or a 7R probability variable big winning game state is to be attained, and executes a second specific performance when a 2R non-probability-variable big winning game state (time shortening 30 times) or a 15R probability variable big winning game state is to be attained. Also, by a notice performance, it is suggested that control is to be executed to a probability variable state. In such a game machine, when the control is executed to the probability variable state in the case that the second specific performance is executed, the notice performance is executed by a higher ratio compared to the time when the control is executed to the probability variable state in the case that the first specific performance is executed. |