发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine with high interest of a game.SOLUTION: A pachinko game machine executes a first specific performance when a 2R non-probability-variable big winning game state (time shortening 100 times) or a 7R probability variable big winning game state is to be attained, and executes a second specific performance when a 2R non-probability-variable big winning game state (time shortening 30 times) or a 15R probability variable big winning game state is to be attained. Also, by a notice performance, it is suggested that control is to be executed to a probability variable state. In such a game machine, when the control is executed to the probability variable state in the case that the second specific performance is executed, the notice performance is executed by a higher ratio compared to the time when the control is executed to the probability variable state in the case that the first specific performance is executed.
申请公布号 JP2016005614(A) 申请公布日期 2016.01.14
申请号 JP20150172815 申请日期 2015.09.02
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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