摘要 |
PROBLEM TO BE SOLVED: To implement a time-zone-limited group match allowing wide-range of players to enjoy regardless of the level difference and the magnitude of offensive force and expected to improve a participation rate across the whole setup time zone.SOLUTION: A game control method for controlling a match game for groups, with characters operated by respective players via client devices defined as constituent members, includes the steps of: setting match conditions to a plurality of periods divided along a time lapse respectively such that match conditions of the match game in mutually adjacent periods differ from one another; and progressing the match game on the basis of the setup match conditions. The match conditions are not changed within each period of the plurality of periods. |