发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine allowing a player to have a sense of expectation toward a shift to an advantageous game state regardless of a specific game state or not and allowing the player to reliably enjoy profit of the advantageous game state.SOLUTION: A main CPU 31 determines whether the number of released games is 0 (S113), and sets an ART winning state as an ART game state (S114) when determining that the number of released games is 0 (YES). The main CPU 31 executes ART winning state processing shown in FIG. 64 (S104) when determining that the ART game state is the ART wining state (YES).
申请公布号 JP2016005682(A) 申请公布日期 2016.01.14
申请号 JP20150177682 申请日期 2015.09.09
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 SASADA YUJI;MURAKAMI SHUNSUKE;HIROTA KAORU
分类号 A63F5/04 主分类号 A63F5/04
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