摘要 |
PROBLEM TO BE SOLVED: To provide a game machine allowing a player to have a sense of expectation toward a shift to an advantageous game state regardless of a specific game state or not and allowing the player to reliably enjoy profit of the advantageous game state.SOLUTION: A main CPU 31 determines whether the number of released games is 0 (S113), and sets an ART winning state as an ART game state (S114) when determining that the number of released games is 0 (YES). The main CPU 31 executes ART winning state processing shown in FIG. 64 (S104) when determining that the ART game state is the ART wining state (YES). |