发明名称 遊技機
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine, even when two types of "AT (ART: Assist Replay Time)" are mounted, preventing easy inference of a trigger and timing of winning the "AT (ART)".SOLUTION: When winning of a first assist state or a second assist state is determined during execution of a first assist state (D_ART) or a second assist state (B_ART) by an assist state lottery, assist state storage area determination means determines, by a lottery, in which of a notification storage area and a non-notification storage area information of the determined assist state is stored. The execution of the first assist state or the second assist state based on the information of the assist state stored in the notification storage area is prioritized over the execution of the first assist state or the second assist state based on the information of the assist state stored in the non-notification storage area.</p>
申请公布号 JP5841562(B2) 申请公布日期 2016.01.13
申请号 JP20130094764 申请日期 2013.04.26
申请人 株式会社ユニバーサルエンターテインメント 发明人 出澤 昌則;武藤 智洋
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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