发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of executing performance in which a player feels expectations.SOLUTION: A main CPU 301, in point setting processing, performs processing to store "10" in a second performance state point storage area provided in a main RAM 303. On the other hand, a sub CPU 401, on the basis of a condition device command which is received from a main control board 300, performs processing to add "10" to a first Bonus state point. Also, the sub CPU 401, in processing of a step S302-3-1-2-5-13-13, performs processing to subtract "10" from the first Bonus state point. Then, the sub CPU 401, in a first Bonus state, on the basis of the first Bonus state point, performs processing to determine performance.
申请公布号 JP2016000143(A) 申请公布日期 2016.01.07
申请号 JP20140121428 申请日期 2014.06.12
申请人 KYORAKU SANGYO CO LTD 发明人 MORIMOTO MAKOTO;KAKO TAKAYUKI;KANIE KOGORO;MATSUDA YUSUKE;NAKANO RIO;NOGUCHI KENICHI
分类号 A63F5/04 主分类号 A63F5/04
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