发明名称 INTERACTIVE CONTENT CREATION
摘要 An audio/visual system (e.g., such as an entertainment console or other computing device) plays a base audio track, such as a portion of a pre-recorded song or notes from one or more instruments. Using a depth camera or other sensor, the system automatically detects that a user (or a portion of the user) enters a first collision volume of a plurality of collision volumes. Each collision volume of the plurality of collision volumes is associated with a different audio stem. In one example, an audio stem is a sound from a subset of instruments playing a song, a portion of a vocal track for a song, or notes from one or more instruments. In response to automatically detecting that the user (or a portion of the user) entered the first collision volume, the appropriate audio stem associated with the first collision volume is added to the base audio track or removed from the base audio track.
申请公布号 US2015370528(A1) 申请公布日期 2015.12.24
申请号 US201514841422 申请日期 2015.08.31
申请人 Microsoft Technology Licensing, LLC 发明人 Flaks Jason;Poot Rudy Jacobus;Kipman Alex Aben-Athar;Miles Chris;Fuller Andrew John;Margolis Jeffrey Neil
分类号 G06F3/16;G05B15/02 主分类号 G06F3/16
代理机构 代理人
主权项 1. A method for audio content creation, comprising: defining a plurality of three-dimensional collision volumes, the plurality of three-dimensional collision zones being at least partially different three-dimensional spaces; assigning a base track of music to each of the plurality of three-dimensional collision volumes; receiving a depth image including depth data representing distances from an origin to objects within a scene; processing the depth data to determine an instance where the depth data indicates a human user in the scene; tracking movement of the human user in the instance where the depth data indicates a human user in the scene to determine interaction of the human user with one or more of the plurality of collision volumes; and automatically changing audio content that is played upon interaction of the user with the one or more of the plurality of collision volumes.
地址 Redmond WA US