发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can increase the player's motivation for a game by enhancing the attention degree to and amusement of the game.SOLUTION: When the content of prizewinning information satisfies a state transfer condition, any one of plural types of continuous notice performances may be continuously performed in a predetermined specified number or more of games with a predetermined probability. Additionally, when the content of prizewinning information does not satisfy the state transfer condition, the continuous notice performances of types, in which a state in which the any one of the continuous notice performances performed corresponding to the prizewinning information continues in the specified times or more is avoided, may be selected, where, if the continuous notice performance is continuously performed after the end of another continuous notice performance, the same type of continuous notice performance as the performed another continuous notice performance can be kept performed.
申请公布号 JP2015231462(A) 申请公布日期 2015.12.24
申请号 JP20140119337 申请日期 2014.06.10
申请人 SANYO PRODUCT CO LTD 发明人 OKAMURA GEN;TAKEDA HIDEO
分类号 A63F7/02 主分类号 A63F7/02
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