发明名称 |
BATCH RENDERING METHOD FOR 2D VECTOR GRAPHICS PATH USING GPU |
摘要 |
The present invention relates to a batch rendering method for two-dimensional (2D) vector graphics paths using a GPU, which may enhance the program processing speed of a game or advertisement made through HTML5 technology by utilizing 2D vector graphics batch rendering using a GPU. The present invention include gathering paths requested through an API (Application Program Interface) without immediately drawing the paths, in order to draw the paths of 2D vector graphics; drawing the gathered paths on a stencil atlas; and drawing, on a screen, quadrilaterals including the stencil atlas shape corresponding to each path in order to draw the gathered paths. |
申请公布号 |
US2015371410(A1) |
申请公布日期 |
2015.12.24 |
申请号 |
US201214397303 |
申请日期 |
2012.11.05 |
申请人 |
COMPANY 100, INC. |
发明人 |
HWANG Dong-Seong;KANG Chang-Hun |
分类号 |
G06T11/00;G06T1/00 |
主分类号 |
G06T11/00 |
代理机构 |
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代理人 |
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主权项 |
1. A batch rendering method for 2D vector graphics paths using a GPU, comprising:
(a) gathering paths requested through an API (Application Program Interface) without immediately drawing the paths, in order to draw the paths of 2D vector graphics; (b) drawing the gathered paths on a stencil atlas; and (c) drawing, on a screen, quadrilaterals including the stencil atlas shape corresponding to each path in order to draw the gathered paths. |
地址 |
Seoul KR |