发明名称 Horizon split ambient occlusion
摘要 The method includes receiving a plurality of graphics primitives for rendering at a GPU of a computer system and rendering graphics primitives into pixel parameters of the pixels of a display, wherein the parameters include pixel depth values and pixel normal values. For each pixel of the display, an ambient occlusion process is performed. The algorithm takes as input a ND-buffer containing pixel depth values and pixel normals. Based on the pixel 3-D position and the pixel normal vector, horizon heights are computed by sampling the ND-buffer and an occlusion term is computed for each pixel based on the horizon heights. Based on the pixel 3-D position, the pixel normal vector, a normal occlusion term is computed by sampling the ND-buffer above the horizon in multiple directions. An ambient occlusion illumination value is computed by combining the horizon occlusion term and the normal occlusion term.
申请公布号 US2009153557(A1) 申请公布日期 2009.06.18
申请号 US20070002071 申请日期 2007.12.14
申请人 DIMITROV ROUSLAN;BAVOIL LOUIS;SAINZ MIGUEL 发明人 DIMITROV ROUSLAN;BAVOIL LOUIS;SAINZ MIGUEL
分类号 G06T15/50 主分类号 G06T15/50
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