发明名称 STEREO VIDEO FOR GAMING
摘要 A real-time stereo video signal of a captured scene with a physical foreground object and a physical background is received. In real-time, a foreground/background separation algorithm is used on the real-time stereo video signal to identify pixels from the stereo video signal that represent the physical foreground object. A video sequence may be produced by rendering a 3D virtual reality based on the identified pixels of the physical foreground object.
申请公布号 EP1960970(A4) 申请公布日期 2009.03.04
申请号 EP20060816854 申请日期 2006.10.10
申请人 MICROSOFT CORPORATION 发明人 GRAEPETL, THORE, KH;BLAKE, ANDREW;HERBRICH, RALF
分类号 A63F13/10;G06T7/00;G06T15/00 主分类号 A63F13/10
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