摘要 |
A system and a method for blocking a game with an ISP(Internet Service Provider) server are provided to block all games executed through the Internet and in a computer by enabling a subscriber to register a list of games to be blocked to the ISP server and transmitting information of the game executed in the computer to the ISP server. An Internet user managing module(202) registers an Internet user as a member, and stores/manages a member ID and a password. A blocked game list registering module(204) registers a list, which is received from the member, of the games to be blocked. A blocked game list comparing module(208) receives information for the game executed in a member client and generates a blocking signal when the received game information is included in the blocked game list. A limited game list compare module(210) compares the information for the unblocked game with a limited game list, and generates and transmits the signal for blocking execution of the game to the member client when current time is not the registered time. A blocking signal transmitting module(212) transmits the blocking signal to the member client. |