发明名称 METHOD AND DEVICE FOR THE REAL TIME IMBEDDING OF VIRTUAL OBJECTS IN AN IMAGE STREAM USING DATA FROM A REAL SCENE REPRESENTED BY SAID IMAGES
摘要 The invention relates to a method and devices for imbedding, in at least one so-called first image of an image stream representing a real scene (120), at least one so-called second image extracted from at least one three-dimensional representation of at least one virtual object. After acquiring said at least one first image of said image stream (210), information for determining the position and the orientation of said at least one virtual object in said real scene using position data from said real scene are received (210, 214), a portion at least of this data being received from at least one sensor (135', 135') in the real scene, while other data can be determined by analysis of the first image. Said at least one second image is extracted from the three-dimensional representation of said at least one virtual object according to the orientation of said at least one virtual object. Said at least extracted second image is then imbedded into said at least one first acquired image according to the position of said at least one object (610).
申请公布号 KR20090100436(A) 申请公布日期 2009.09.23
申请号 KR20097016349 申请日期 2008.01.03
申请人 TOTAL IMMERSION 发明人 LEFEVRE VALENTIN;LIVET NICOLAS;SAVARY ALAN
分类号 G06T17/40 主分类号 G06T17/40
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