发明名称 NON-LINEAR BEAM TRACING FOR COMPUTER GRAPHICS
摘要 A non-linear beam tracing technique that supports full non-linear beam tracing effects including multiple reflections and refractions for computer graphics applications. The technique introduces non-linear beam tracing to render non-linear ray tracing effects such as curved mirror reflection, refraction, caustics, and shadows. Beams are allowed to be non-linear where rays within the same beam are not parallel or do not intersect at a single point. Such is the case when a primary beam bounces off of a surface and spawns one or more secondary rays or beams. Secondary beams can be rendered in a similar manner to primary rays or beams via polygon streaming. Beyond smooth ray bundles, the technique can also be applied to incoherent ray bundles which is useful for rendering bump mapped surfaces.
申请公布号 US2009219286(A1) 申请公布日期 2009.09.03
申请号 US20080038814 申请日期 2008.02.28
申请人 MICROSOFT CORPORATION 发明人 WEI LI-YI;LIU BAOQUAN;YANG XU;XU YING-QING;GUO BAINING
分类号 G06T17/00 主分类号 G06T17/00
代理机构 代理人
主权项
地址