发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which can leave a mark showing the release of the connection when the connection of first and second members is released. <P>SOLUTION: It is so constituted that the first and second members 271 and 272 are connected together when a retaining member 351 is inserted into a first insertion hole 303 of the first member 271 and the second insertion hole 343 of the second member 272, and the connection of the first and second members 271 and 272 is released when the retaining member 351 is moved into a housing part R disposed in the second member 272 made to communicate with a second insertion hole 343 passing through the first and second insertion holes 303 and 343. The housing part R houses the retaining member 351 with the existence of the retaining member 351 within the housing part R visually recognizable from outside while hindering it from easily being taken off from outside. This can clearly leave a mark showing the release of the connection of the first and second members 271 and 272 on the second member 272. <P>COPYRIGHT: (C)2009,JPO&INPIT</p>
申请公布号 JP2009195353(A) 申请公布日期 2009.09.03
申请号 JP20080038211 申请日期 2008.02.20
申请人 SANYO PRODUCT CO LTD 发明人 KOREEDA YOSHIO;KUBOTA EIJI
分类号 A63F5/04 主分类号 A63F5/04
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