发明名称 Method and system for controlling movements of objects in a videogame
摘要 Techniques for controlling movements of an object in a videogame are disclosed. At least one video camera is used at a location where at least a player plays the videogame, the video camera captures various movements of the player. A designated device (e.g., a game console or computer) is configured to the video data to derive the movements of the player from the video data, and cause the object to respond to the movements of the player. When the designated device receives video data from more than one locations, players at the respective locations can play a networked videogame that may be built upon a shared space representing some or all of the real-world spaces of the locations. The video game is embedded with objects, some of which respond to the movements of the players and interact with other objects in accordance with rules of the video games.
申请公布号 US2009221374(A1) 申请公布日期 2009.09.03
申请号 US20090430096 申请日期 2009.04.26
申请人 AILIVE INC. 发明人 YEN WEI;WRIGHT IAN;WILKINSON DANA;TU XIAOYUAN;REYNOLDS STUART;POWERS, III WILLIAM ROBERT;MUSICK, JR. CHARLES;FUNGE JOHN
分类号 A63F9/24 主分类号 A63F9/24
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