摘要 |
PROBLEM TO BE SOLVED: To provide a game machine which prevents games from getting monotonous. SOLUTION: When a game state shifts from a normal game state to a fifth RT state, the game state shifts through a first RT state, a second RT state, a third RT state, and a fourth RT state. When a shifting spot stops on an effective line in the normal game state, the game state shifts to the first RT state. When winning of a second replay is established in the first RT state, the game state shifts to the second RT state. When winning of a third replay is established in the second RT state, the game state shifts to the third RT state. When winning of a fourth replay is established in the third RT state, the game state shifts to the fourth RT state. When winning of a fifth replay is established in the fourth RT state, the game state shifts to the fifth RT state. Probabilities of establishing the winning of the second replay, the third replay, the fourth replay, and the fifth replay vary before/after the number of waiting games is zero. COPYRIGHT: (C)2011,JPO&INPIT |