发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can prevent the number of rights reserved and stored from being misidentified by a player when there is a possibility that a movable body is superposed on at least part of a reservation display area at the time when the movable body moves. SOLUTION: When carrying out a movement performance in which shutters 38H and 38L arranged in the front of an image display device 5 are moved from a storage position where the shutters are withdrawn above and below a display screen to a front position where the shutters are partially superposed on a first reservation storage count display area 5D and a second reservation storage count display area 5U during the period from the start of the varying display of decoration patterns to the materialization of a prescribed ready-to-win condition in the image display device 5, a performance control CPU 120 moves the first reservation storage count display area 5D and the second reservation storage count display area 5U to positions where the display areas not superposed on the shutters 38H and 38L. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011172753(A) 申请公布日期 2011.09.08
申请号 JP20100039323 申请日期 2010.02.24
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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