发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide technologies for improving presentation effects while improving the game efficiency. <P>SOLUTION: When the total number of memories of first special symbols and second special symbols reaches a prescribed value, the time of variable display of the first special symbols is set at a first reduced variation time T1, and the time of variable display of the second special symbols is set at a second reduced variation time T2 shorter than the first reduced variation time T1. Advance determination presentation (zone plunging/continuous presentation) on which a result of the previous determination is reflected is executed by utilizing the first reduced variation time T1, and complementary presentation with a content complementing the content of the advance determination presentation is executed by utilizing the second reduced variation time T2. Accordingly, the effective advance determination presentation and complementary presentation with high presentation effects can be executed without impairing the game efficiency (starting efficiency) even if operation memories are accumulated to some extent. <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012183220(A) 申请公布日期 2012.09.27
申请号 JP20110048816 申请日期 2011.03.07
申请人 HEIWA CORP 发明人 FUSE KAZUYA;YAMAGUCHI TAKAHIRO;SEKINE KOHEI;MIZUSAKO MASAAKI;MATSUMOTO YUSUKE;TAKAMI YUYA
分类号 A63F7/02 主分类号 A63F7/02
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