发明名称 PACHINKO GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a Pachinko game machine capable of storing the number of start memories exceeding the limit number of start memories in the running state of special game operation and restraining the shooting stop action of game balls after the termination of the special game operation while maintaining the reliability of a game with the start memories. <P>SOLUTION: The Pachinko game machine is adapted to generate and store the number of start memories exceeding the limit number by the entry of game balls into a start hole in the running state of the special game operation, to batch-assimilate all or part of the start memories when unassimilated start memories exceeding the limit number are stored after the termination of the special game operation and to carry out a series of continuous assimilation rendering mode that continuously shows the assimilation of all the start memories to be batch-assimilated. The Pachinko game machine can thereby exhibit an effect of restraining the occurrence of useless balls in the running state of the special game operation, an effect of restraining the shooting stop action of game balls by reducing time required for batch assimilation, and an effect of maintaining the reliability of the game with the start memories. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2012249785(A) 申请公布日期 2012.12.20
申请号 JP20110123982 申请日期 2011.06.02
申请人 MARUHON INDUSTRY CO LTD 发明人 OKADA NAOMICHI;SUZUKI NAOHIRO
分类号 A63F7/02 主分类号 A63F7/02
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