摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game machine and a game system that can maintain player's sense of expectation while informing a possibility of a state advantageous to a player. <P>SOLUTION: Since a performance having a common performance mode is executed when control is performed to a first game state and when control is performed to a second game state more advantageous to a player than the first game state, it cannot be identified whether control is performed to the first game state or the second game state in the meantime. However, when the number of points identified from a password input in the start of a game remains, a game state can be estimated by executing a game state suggestive performance for suggesting whether a possibility of control to the first game state is higher or a possibility of control to the second game state is higher by consuming the points. <P>COPYRIGHT: (C)2013,JPO&INPIT |