发明名称 |
A METHOD OF COMPUTING A HOLOGRAM |
摘要 |
<p>A method of computing a hologram by determining the wavefronts at the approximate observer eye (OE) position that would be generated by a real version of an object to be reconstructed. In normal computer generated holograms, one determines the wavefronts needed to reconstruct an object; this is not done directly in the present invention. Instead, one determines the wavefronts at an observer window (OW) that would be generated by a real object located at the same position of the reconstructed object (3D-S). One can then back-transform these wavefronts to the hologram to determine how the hologram needs to be encoded to generate these wavefronts. A suitably encoded hologram (HA) can then generate a reconstruction of the three-dimensional scene (3D-S) that can be observed by placing one's eyes at the plane (OP) of the observer window (OW) and looking through the observer window (OW).</p> |
申请公布号 |
KR20130071500(A) |
申请公布日期 |
2013.06.28 |
申请号 |
KR20137012955 |
申请日期 |
2005.12.22 |
申请人 |
SEEREAL TECHNOLOGIES GMBH |
发明人 |
SCHWERDTNER ARMIN;HAUSSLER RALF;LEISTER NORBERT |
分类号 |
G03H1/22 |
主分类号 |
G03H1/22 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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