发明名称 GAME CONTROL DEVICE AND METHOD FOR CONTROLLING GAME SYSTEM
摘要 PROBLEM TO BE SOLVED: To stably execute a synchronous type event by avoiding an increase in a communication load due to communication convergence to a specific terminal device during performing a game introducing the synchronous type event.SOLUTION: A game server determines whether a synchronous type event with a first user satisfies a possible condition in the case where an event further should be performed between a third user and the first user while the synchronous type event is executed between a first user's terminal device and a second user's terminal device. In the case where the condition is satisfied, the game server starts the synchronous type event between the third user's terminal device and the first user's terminal device. Oppositely, in the case where the condition is not satisfied, the game server makes the third user's terminal device start an asynchronous type event with the first user.
申请公布号 JP2014028016(A) 申请公布日期 2014.02.13
申请号 JP20120169729 申请日期 2012.07.31
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 KAMEZAWA KOICHI
分类号 A63F13/358;A63F13/45 主分类号 A63F13/358
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